http://www.esportsea.com/index.php?s=news&d=comments&id=6724#n151
tldr if you guys want to make some progress, lets get on ventrilo or mumble and chat about the future of the community, and see what we can do together in the short term to make some good changes for everyone.
I don't know about anyone else but, I would love to see a competitively themed map geometry and texture theme creation server mod... like a pug mod where individuals or groups navigate inside of a map which uses entities and amxx mod coding to provide creative tools to define and 'align' like geometric patterns which players tend to appreciate, etc... I think it would be great to build a map from the inside out, and save the geomtry to a networked database for unification by team decision or community input etc...

I would also like to see the new practice mode talked about, how could we develop it further to best benefit the majority of the community, and to diversify the ability of each ESEA user to contribute valid points and interest, rather than just headshots in pugs or statistics or status etc...
I would like to see enabling skinning for the ESEA client, and starting off with a small skin pack, etc.
I would like to see a more 'match making' style arena system, where the ESEA client integrates full-screen 3D ingame CS, and server jumping technology to enable 'lobby' servers with custom entity and amxx mod behavior to support pseudo-mmo style game components like aquiring a fishing pole and a tent from Torbull's garage ("Torbull's Beach Mansion" is north of the Trololol Forest, and you can spray-spam money-magnet trololol's for epic loot drops and emblems in the client and on the ESEA site etc...)
Big Fat TLDR: EPIC PSEUDO-MMO CS 1.6 and CS SOURCE ESEA MOD, FOR TROLOLOL ADVENTURE GAMES (social networking inside a fun little CS world similar to Diablo hack and slash but with colt recoil training etc!)
I don't know about anyone else but, I would love to see a competitively themed map geometry and texture theme creation server mod... like a pug mod where individuals or groups navigate inside of a map which uses entities and amxx mod coding to provide creative tools to define and 'align' like geometric patterns which players tend to appreciate, etc... I think it would be great to build a map from the inside out, and save the geomtry to a networked database for unification by team decision or community input etc...
I would also like to see the new practice mode talked about, how could we develop it further to best benefit the majority of the community, and to diversify the ability of each ESEA user to contribute valid points and interest, rather than just headshots in pugs or statistics or status etc...
I would like to see enabling skinning for the ESEA client, and starting off with a small skin pack, etc.
I would like to see a more 'match making' style arena system, where the ESEA client integrates full-screen 3D ingame CS, and server jumping technology to enable 'lobby' servers with custom entity and amxx mod behavior to support pseudo-mmo style game components like aquiring a fishing pole and a tent from Torbull's garage ("Torbull's Beach Mansion" is north of the Trololol Forest, and you can spray-spam money-magnet trololol's for epic loot drops and emblems in the client and on the ESEA site etc...)
Big Fat TLDR: EPIC PSEUDO-MMO CS 1.6 and CS SOURCE ESEA MOD, FOR TROLOLOL ADVENTURE GAMES (social networking inside a fun little CS world similar to Diablo hack and slash but with colt recoil training etc!)
