Thursday, July 14, 2011

Drax, still here part 2...

#195 Drax
http://www.esportsea.com/index.php?s=news&d=comments&id=6724#n151
tldr if you guys want to make some progress, lets get on ventrilo or mumble and chat about the future of the community, and see what we can do together in the short term to make some good changes for everyone.

I don't know about anyone else but, I would love to see a competitively themed map geometry and texture theme creation server mod... like a pug mod where individuals or groups navigate inside of a map which uses entities and amxx mod coding to provide creative tools to define and 'align' like geometric patterns which players tend to appreciate, etc... I think it would be great to build a map from the inside out, and save the geomtry to a networked database for unification by team decision or community input etc...

AMX Mod X

I would also like to see the new practice mode talked about, how could we develop it further to best benefit the majority of the community, and to diversify the ability of each ESEA user to contribute valid points and interest, rather than just headshots in pugs or statistics or status etc...

I would like to see enabling skinning for the ESEA client, and starting off with a small skin pack, etc.

I would like to see a more 'match making' style arena system, where the ESEA client integrates full-screen 3D ingame CS, and server jumping technology to enable 'lobby' servers with custom entity and amxx mod behavior to support pseudo-mmo style game components like aquiring a fishing pole and a tent from Torbull's garage ("Torbull's Beach Mansion" is north of the Trololol Forest, and you can spray-spam money-magnet trololol's for epic loot drops and emblems in the client and on the ESEA site etc...)

Big Fat TLDR: EPIC PSEUDO-MMO CS 1.6 and CS SOURCE ESEA MOD, FOR TROLOLOL ADVENTURE GAMES (social networking inside a fun little CS world similar to Diablo hack and slash but with colt recoil training etc!)

Drax, still here...




#193
Drax
I still have all the stuff I shared with that group, including a partial map build, I dunno if people would still be interested in working out a map in addition to the rest of the growth potential of the community right now. At least from where I am, American CS feels electrifying in terms of potential, we just need a re-group as a team. Primary driving forces in the community were split apart, and I went a very unique route, and now I'm working into a reasonable position to do some excellent work, as opposed to just matching status quo lack luster form fitting solutions to community issues. Presently we have a living breathing community which is being handled and catered to very well by the ESEA guys, and it's running excellently as far as I'm concerned. Some people may have experienced me chatting on ventrilo or mumble or steam, trying to get to the root of issues that groups of guys are or seem to be having in not just this community but the overall CS community especially in the US. I think it's clear that the American scene could use a shift in prerogative, and I really think that a 'meeting of the minds' would be appropriate (Just please, give me the *time*. (Don't contradict and destroy creative potency with doubtfulness or what have you, just think about it.) Think about it like 'team fall back', 'regroup, team'. You know what I mean? Why don't we make ESEA sparkle you know what I mean, lets take it to the next level, I'm tired of getting thrashed on by people who disrespect years and years of motivated efforts to comply with demand for interest in CS 1.6, and who sit nilly willy with cash in their pockets while the community grinds. I had to sit on ventrilo today and listen to incessant witch-hunt behavior and narcissistic pessimism and lack of trust and/or compassion from human beings. I've been practically begging for people to *reciprocate* creative group problem solving, rather than pointing the finger at the invisible man and accusing the world of limiting their living potential. In fact, we have limited your living potential, so that you can start somewhere worthy of your true potential as a being, so that we're not acting like ultra-spoiled parents catering to their ultra-spoiled children, prancing around the world offering candy to our biological creations and marveling at our own fancies, etc... not that we wouldn't want to go there but... you don't just march into Never never land I suppose is the moral of the story... So here we are nontheless... I'm still waiting for a response from a group that *cares* about fully uplifting the community. If that's our prerogative as a community, you decide. For me I'll just keep stacking the deck with knowledge until a reasonable tipping point is reached and I'll hand the whole stack over to you when you see it fit to measure. Otherwise, I wouldn't start sending steam messages if you don't plan on and reasonable organized practice or reasonably appropriated time, so that I can explain myself to people who care to respect my design decisions, and who appreciate the importance of where we are presently, and what we can really accomplish with our community if we are willing to learn from the mistakes of the past without throwing the history away, but by honoring that history and continuing the legacy of creative endeavors and problem solving that has been gifted to us by generations upon generations of cave dwellers. Peace.